SKU: 3707639912

Porterfield Brake Pads for 1991 AUDI 200 Turbo Quattro 2.2L Girling Caliper

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Description

Porterfield Brake Pads for 1991 AUDI 200 Turbo Quattro 2.2L Girling CaliperPorterfield Brake Pads for 1991 AUDI 200 Turbo Quattro 2. 2L Girling Caliper Porterfield R4 Porterfield R4 Carbon Kevlar based brake pads were fully designed for heavy duty extreme motorsports use. Its one of the the few true motorsports competition pads available on the market today. The carbon based semi metallic R4 brake material allows the brake pad to absorb huge amounts of heat and dissipate it quickly and evenly over time. The Carbon Kevlar

Porterfield Brake Pads for 1991 AUDI 200 Turbo Quattro 2.2L Girling Caliper

Porterfield R4

Porterfield R4 Carbon Kevlar based brake pads were fully designed for heavy-duty extreme motorsports use. Its one of the the few true motorsports competition pads available on the market today. The carbon based semi metallic R4 brake material allows the brake pad to absorb huge amounts of heat and dissipate it quickly and evenly over time. The Carbon-Kevlar material also allows the brake pad to heat up to operating temperature right away so little pad warmup is required for optimal operating condition. This compound also requires very little bed-in so that one is able to change out the pads and almost immediately able use them to their full potential.

R4 series provides high initial bite for immediate brake response while yielding extremely consistent modulation and predictability. This is great for all road courses, oval track, rally, vintage racing, autocross, club events, and professional driving events. This is one of the best motorsports pads we have used. Available for many applications, so please contact us if you do not see one for your car.

Porterfield R4-1

The R4-1 Vintage Full Race Compound was developed using knowledge testing in the vintage racing community. Optimum uses for the R4-1, under conditions where very high friction is needed with minimal warm up time and in applications where there is difficulty in maintaining sufficient heat with conventional race pad compounds. Widely used on vintage GT and formula cars the R4-1 is also gaining popularity in off-road and rally-cross classes. Great modulation, consistent pedal feedback and rotor friendly at all temperatures as with all the other Porterfield Carbon Kevlar compounds.

Porterfield R4-E

The R4-E Endurance Race Compound is a carbon kevlar compound made to last a bit longer than the original R-4 compound. The R4-E compound is designed to endure higher prolonged temperature and still has pad life as long or longer than Porterfield R-4 do. This pad is great for club enduro events and applications where temperatures are at their maximum.

Porterfield R4-S

Porterfield R4-S high performance street and autocross brake pads are great for heavy-duty street and light track applications. Compound is perfect for everyday use while still keeping the highly capable track ready performance. The R4-S features a high friction level that will increase your stopping power with minimal pedal effort.

The R4-S series pads are VERY VERY rotor friendly and yield very low levels of dust; levels are far below OEM equipment or any other high performance brake pads. Your car will stop better and your wheels will stay cleaner longer. Good for autocross, rallies, driving school, and of course daily driving with a little extra stopping power. R4-S pads are available for virtually all vehicles sold in the US and custom R4-S pad sizes for competition style calipers are also available.

This is one of the very best all around street/strip brake pads available at a great price.

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SKU: 3707639912

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GuyWithNoName
Louisville, US
★★★★★ 4
Seriously needs a proofreader
Format: Paperback
The content in this series is good, but the presentation is in need of a proofreader. There are so many typos and wrong words (ignoring that it's UK English). It's like the author typed what he heard in his head, but the words are something different. For example, a section introduces the "Package Manager," which is then inconsistently called the "Packet Manager." Or "research term" instead of "search term." Or "PlayGround" in the text when it's clearly "playground" in the figure. Even the provided resources are misspelled: "Sdandard Assets" in the code and the screenshots in the book. How does this go unnoticed? Programming isn't tolerant of these things.
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Reviewed in the United States on September 2, 2024
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Marleina Kaplar
Dallas, US
★★★★★ 5
It’s definitely a book
Format: Paperback
I bought this for my son’s college class. It’s exactly what they asked for.
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Reviewed in the United States on January 8, 2026
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FranCarv
Cuba, US
★★★★★ 5
Great Beginner's book.
Format: Kindle
I really like Pat's approach to learn Unity. I'm working my way through his books, just finish this one (second in the series). I've tried to learn Unity in the past and fail and now I know why. Pat's walks you from the beginning, you learn how to build games from a blank canvas and putting all pieces together. It's a step by step approach so you are never wondering how to get to a certain stage. If you are new to Unity and Programming strongly suggest you starting with book 1 "foundation" and then move to this one.
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Reviewed in the United States on June 15, 2020
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Brendan.C
Houston, US
★★★★★ 5
A Great Start for Beginners That Encourages by Eliminating Ambiguity
Format: Kindle
Everyone has their own learning curve to overcome at their own time, however, the concise instructions in this book leaves very little for the individual to be stumped on and while moving on to more complex lessons the book is formatted in such a way that referencing older topics can be done quickly. As a beginner myself, having only completed a few tutorials before this series, would definitely recommend both the Foundations and Beginner works to those looking to take on the challenge of teaching themselves the intricacies of Unity.
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Reviewed in the United States on April 7, 2016
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Sean Fao
Waukegan, US
★★★★★ 3
A Decent Introduction to Unity, With Caveats
Format: Paperback
Overall, the author gets the main points across, and readers can learn how to develop games in Unity. Unfortunately, the code examples are rather sloppy. It’s clear the author understands game development in Unity, but not necessarily software development best practices. I can look past these issues, but I worry newer developers may pick up some bad habits. Speaking of new developers, this book assumes a very introductory level of programming experience. Personally, I believe it’s best to learn the fundamentals of software development before diving into game development. This approach isn’t unique to this book, however, and it’s honestly difficult to find a game development book that doesn’t assume you’re starting from almost nothing. To the author’s credit, the book does present a reasonable set of real-world problems that a typical developer will encounter, along with workable solutions. Just be prepared for a significant amount of hand-holding.
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Reviewed in the United States on January 5, 2026

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