SKU: 60912250952

Deep State New World Order

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Description

Deep State New World OrderIt is the time of the 20th century, a century of skyrocketing technological development, a century of new economic and political relations, a century of two World Wars, a century of revolutions. For the first time in history, the creation of a single world government became possible. You command a subdivision at "The Committee" a secret organization working towards becoming that government. During the game, you dispatch your network of agents to

It is the time of the 20th century, a century of skyrocketing technological development, a century of new economic and political relations, a century of two World Wars, a century of revolutions. For the first time in history, the creation of a single world government became possible. You command a subdivision at "The Committee" — a secret organization working towards becoming that government.

During the game, you dispatch your network of agents to infiltrate political, financial, and research institutions. You make treaties with prominent organizations, both well-known and secret, and carry out covert operations. You head up history-shaping projects, including Comintern and Unified Nations. Most importantly, you compete with other subdivision heads to become the only puppet master of the world!

All you do is shrouded in secrecy. The world knows nothing of you, and it will stay that way. Even as you stand at the head of The Committee and become the ruler of the world!

Deep State: New World Order is a dystopian game of world domination and global conspiracies. The game takes place over several rounds, and in the course of a round, players begin with the action phase, which is followed by the takeover phase. Those two phases repeat, then at the end of the round comes the treaty phase.

During the action phase, each player performs one action, the most important of which is to send your agents to infiltrate political, financial, and research institutions represented by objective cards in the Infiltration Zone. You must race for objective cards as other players can send more agents to intercept the card they need. Players can also advance toward World Domination projects, including Comintern, Unified Nations, Spyware, and Deep State itself, which gives players tangible advantages in the game. They may also choose to carry out covert operations that provide a lot of influence while requiring the sacrifice of agents.

During the takeover phase, players take their captured cards and return some of their agents from them.

The treaty phase begins when all objective cards in the Infiltration Zone have been captured. Each player can then make one treaty that gets them working with mighty organizations, some known the world over, while others hide in secret.

At the end of the game, players calculate their influence (victory points) that are generated by their objective cards, by participation in global projects, and by their treaty cards. Many cards interact with each other, generating even more influence. The player with the most influence wins the game, becoming master of the world we know.

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SKU: 60912250952

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Jason Bolton
Grantham, US
★★★★★ 5
Great book
Format: Paperback
Great book! It is helpful as I work towards my Masters of Science in Applied Artificial Intelligence
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Reviewed in the United States on December 20, 2025
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James Gianoglio
Port Orchard, US
★★★★★ 5
Comprehensive Guide with Practical Insights
Format: Paperback
This is a solid book for understanding the art and science of working with LLMs and other generative AI models. I always struggled with getting the output I was looking for, and wasn't sure how best to "ask" the models for what I wanted. This book did a great job of laying out the strategies and practical guidance to craft the prompts. There were a lot of tips and tricks, but the overall understanding and framework around prompt engineering has been super useful.
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Reviewed in the United States on June 25, 2024
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Matt B
Pawtucket, US
★★★★★ 5
A must read!
Format: Paperback
Hands down, the best book on prompt engineering and implementing LLMs. Really enjoyed Michael and James deep dive. Whether you're technical or not, this book is foundational to a deeper understanding in how to properly explore and implement LLMs.
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Reviewed in the United States on June 25, 2024
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SR
Lake Worth, US
★★★★★ 4
Helpful for GPT/LangChain framework
Format: Paperback
I applaud the authors for putting forth a comprehensive introduction in a rapidly evolving space. I absorbed a lot, helpful as I was developing a prototype — using open source methods. And that’s where I was disappointed. The LLM and examples are highly adapted to OpenAI’s GPT-x and the bulky LangChain framework, something not obvious until you dig in to the book. Sure, this may be where newbie demand was when the authors began writing. But as the open source models and OpenAI alternatives gain speed (e.g. Llama 3.1, Groq, etc.) this book may quickly need an updated and expanded version to stay relevant.
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Reviewed in the United States on August 7, 2024
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K. Wain
Alexandria, US
★★★★★ 3
Good concepts, but uneven depth
Format: Paperback
Some helpful prompt frameworks, but parts felt repetitive and a few sections stayed too high-level for advanced users. Beginners will likely benefit more than experienced practitioners. If you’re new to prompt engineering it’s a decent starting point; if you’re already building structured prompts daily, it may feel light.
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Reviewed in the United States on January 17, 2026

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