SKU: 74965345281

Peugeot/Citroen 1.2L Petrol Injector Rail 9802438180

Sale price$36.90 Regular price$41.00
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Ships within 48 hours · Estimated delivery Jul 16 - Jul 21

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Description

Peugeot/Citroen 1.2L Petrol Injector Rail 9802438180Many of our parts can fit a wide range of vehicles! Not sure if this will fit your vehicle? Please contact us with your registration or vin number! Same day dispatch on orders before 1pm Mon Fri Product Description Delivery & Returns Payment Information Terms & Conditions Product Description This unit comes as a single complete unit without any additional seals, gaskets or fitting accessories. As a used part it has signs of wear and tear but is still


Many of our parts can fit a wide range of vehicles!
Not sure if this will fit your vehicle?

Please contact us with your registration or vin number!
🚗💨 🚗💨🚗💨

Same day dispatch on orders before 1pm Mon-Fri 🚚

Product Description

This unit comes as a single complete unit without any additional seals, gaskets or fitting accessories. As a used part it has signs of wear and tear but is still 100% fully functional, as such this unit is supplied with eBay's 30-Day Money Back Guarantee.

Please view the photos and part numbers carefully prior to purchase.

If you have any concerns or wish to know more about this item, please contact us.

Tel: 01246 231 500

Environment Agency Permit Number(s) YP3192ZY/A001 & NE/3179/002

For an extended version of our terms and conditions relating to postage, warranty periods and returns please visit the "About" Section of our DragonAutoPartsUK Store.

- DragonAutoPartsUK Team

UK Mainland and International Postage

  1. Flexible Shipping Options: You can choose from a range of shipping options subject to the size and weight of your order, you can even opt for a priority morning delivery if needed!

  2. Reliable Couriers: DragonAutoPartsUK uses reputable courier services such as DPD and UPS, ensuring that your order is delivered on time and in good condition.

  3. Clear Shipping Information: You will receive regular updates your order's shipping status, including carrier information, tracking and expected delivery times through SMS and email!

  4. No Hidden Costs: All orders include VAT and postage is calculated accurately based on your location and order specifics. This ensures that there are no hidden costs when you place an order with us.

  5. Customer Support: You can reach out to us anytime! You can ask for assistance with any concerns you may have about a part or order and we will make every effort to help you, even if it requires altering the destination after shipping! (Charges Apply)
Returns
  1. Personalized Assistance: When you start a return, we advise you to call us on 01246 231 500 to speak with one of our representatives. We can help you determine if you're eligible for a return and offer advice on how to proceed.

  2. Photo Evidence: If your order arrived in a damaged condition, we require photographic evidence to prove the state in which it arrived. This helps to speed up the return process and ensures that we can resolve the issue as quickly as possible.

  3. Convenient Collection: If your order was damaged outside of your control, we will arrange a collection on your behalf. We'll require you to verify a collection address to send our courier to, making the process as convenient as possible for you.

  4. Clear Communication: If the returned item is larger or more complex, such as an engine, gearbox, or other complex units, we'll send it to a third party for a full assessment and cause of failure. During this period, which lasts between two to four weeks, we'll keep you informed every step of the way and we'll always notify you of their findings.

  5. Secure Policy: We unfortunately do not accept international returns unless the buyer pays the return postage fees or the part is damaged on delivery, both of which require prior authorization before being returned to us. All products are discreetly security marked, so please do not try to send back a faulty replacement or wrong part that is not the exact unit you received from us.

    For an extended version of our terms and conditions relating to postage, warranty periods and returns please visit the "About" Section of our DragonAutoPartsUK Store.

Payment Information

After an accepted offer you must complete payment. We take non-paying bidders/offers very seriously and reserve the right to report any non-payment. If you wish to cancel your order after an offer has been agreed, please contact us.

Our preferred method of payment is PayPal we do however accept bank transfer, card and cash. Delivery to an alternative address can be arranged prior to dispatch, please contact us immediately after your purchase.

Terms and Conditions Summary

These terms and conditions are a shortened version of our full T&C's. For an extended version of our terms and conditions relating to postage, warranty periods and returns please visit the "About" Section of our DragonAutoPartsUK Store. All products are supplied with individual warranties, please refer to listing details or contact us for more information. Our warranties do not cover labour or incidental expenses arising from fault.

All products are supplied with individual warranties, please refer to listing details or contact us for more information. Our warranties do not cover labour or incidental expenses arising from fault. All used parts are sold in good working order with a minimum 30-day warranty. Always view the listing pictures carefully, if you have any queries regarding a listing or purchased product, please contact us prior to bidding / buying / returning. We pride ourselves on our customer service and in the rare event that you have a problem with your item we will always be happy to help. For the vast majority of cases, we will be able to resolve the dispute with a simple refund or exchange unit. All parts sold must be fitted in accordance with manufacturer specifications and the fitting process must be conducted at an approved VAT registered garage and performed by a fully qualified mechanic. DragonAutoPartsUK reserves the right to reject an application due to insufficient evidence or in the event of a misdiagnosis and incorrect fitting.

Thank you for shopping with DragonAutoPartsUK!

- DragonAutoPartsUK Team

Dedicated Support

We're here to help whenever you need us

Quality Guarantee

High quality products at amazing prices

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UK Based Company

All stock held and dispatched from UK

A little about us...

The UK's most trusted used automotive parts partner. We provide high quality cost effective solutions for all of your automotive needs!

With best in class customer service, we help businesses and consumers to get the job done!

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 74965345281

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4.5 ★★★★★
Based on 6 reviews
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Product Reviews
B
Blake Lynch
Belleville, US
★★★★★ 5
A Worthy Touchstone for Anyone Who Wants to Master Unity
Format: Paperback
Harrison Ferrone’s Learning C# by Developing Games with Unity 6 is one of the strongest beginner-to-intermediate Unity guides I’ve read: carefully structured, patient in its explanations, and quietly packed with insight about how Unity 6 and C# truly work together. I read the physical edition while sitting in front of a blank Unity project, and the experience felt like having a seasoned sailor point out the currents of a river I’ve been navigating for years. You see the familiar terrain differently. The book’s early decision to spend real time on C# fundamentals is a welcome choice. Most Unity books skip past the language; Harrison slows down, defines concepts, and gives you enough clarity that when you finally enter Unity, you understand why things behave the way they do. Those chapters are dense in the best way: they prep beginners to stand on solid ground and give experienced users a clean, refreshed mental model of the language under the engine. Ferrone’s real strength is his voice. He strikes a balance I rarely see in technical writing: conversational introductions that explain what you’re about to learn and why it matters, followed by crisp, accessible technical walkthroughs. The pacing (explanation → example → implementation) is excellent. And the inclusion of ready-to-use assets removes one of the biggest barriers for new developers who want to understand systems without getting lost creating placeholder art. The book doesn’t talk down to anyone. It makes Unity feel more accessible without flattening its complexity. Beginners will come away with genuine competence; advanced users will appreciate the clear framing of new Unity 6 tools and the subtle recognition of how AI-assisted coding is shaping modern workflows. It’s a guide you can read once for understanding, then keep at your desk as a reference. If you’re a serious hobbyist, a technically inclined beginner, or someone who’s ready to work through your first real project, this is the Unity book I’d hand you first. It bridges concept and execution with clarity and confidence, and it does so with a tone that feels patient, practical, and quietly encouraging. In a space crowded with copy-paste tutorials, Harrison Ferrone has written a Unity 6 guide with real staying power.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 16, 2025
M
Mel
Charlottesville, US
★★★★★ 4
Pretty good beginner book, very user friendly covers Development and Design
Format: Paperback, Format: Paperback
I enjoy learning Game Dev, but I research books because many authors promise a lot and deliver half or not at all and I have to put the book down. This book was pretty good. I appreciate the author explaining things, and remember he's writing a book for beginners. There's also a good amount of pics in the book, and I dislike a book with no pics. Also, he breaks it down very simply and explains that you're not going to learn the entire Unity ecosystem, but rather a beginner-level understanding to get a person started. I enjoyed this book and will definitely go over particular info again. They have a Discord group and a newsletter with tips and it also goes over Game Design. I was surprised to see this, and maybe it's new to me, and I like the analogy of explaining complex terms. A con of the book is that as it progresses, it starts to come off as advanced in scripting, and I turned to AI for additional explanations. Still, the author did explain in advance that it's about to get more advanced, but that's me going deeper into the meaning and explanations. Other than that, it's a good read that you will go to more than once and has practical info to help you on your Unity journey.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 1, 2025
S
SkyGuardian
Carnegie, US
★★★★★ 5
This is a game changer in Unity!
Format: Paperback
The amazing part about this book is how it begins. It tells you which Unity, VS (Visual Studios), and which C# versions you should use for best results. This in my thoughts are the most important part when programming, know which ones to use to make your experience the best it can be. There are exclusives in this as well. This book has some major pics to show those who are visual learners and that is a great asset as most people need to see it and use it in order to understand what they are doing. Books sometimes leaves this important thing and some get lost in the reading and put those types of books down and never pick them up again. I read through this book and found things that intrigue me and make me want to literally just get into it until I'm done reading and using the pics to guide me through. This book also works with MacOS as well. I'm not much into that operating system but I know many who prefer that and that is awesome that this teaches this way as well. This even has pop quizzes for you to do to enhance the effects of learning and I am sure this would be a book that would be used in schools if it were offered as a preferred reading/teaching structuring the class for success. I have said it before in my reviews that this is again another great book to add to your collection. Each book of this type is something that should be purchased or gifted to someone to make their lives easier when it comes to programming and the way this book does it's teaching style it makes programming that much easier and more fun. So many things in this book I don't have enough room or a way of putting it into words. Best tog eab this book and enjoy every part of it and I promise it won't be a waste of money.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 15, 2025
J
Jason Skillman
Whiting, US
★★★★★ 5
Great for getting into Unity and mastering it
Format: Paperback
Sometimes I mentor students who are just getting started in Unity. This is a great resource I can use to help them along. The book has a great start by covering topics like what is a variable, how to call a function, classes, and OOP. There is even some tricks on how to debug your code which a lot of people struggle with. For statements this books covers all of them, if, else, for, switches, etc. Other books don't explain OOP well enough but with book goes over it very well and explains what the difference between a value and reference type is. Towards the end there are a bunch of project examples like making a player, shooting projectiles, and creating a user interface. This book is very up to date and uses Unity 6. If you just started learning Unity then this is a must have book.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 13, 2025
J
Just_A_Reader
Charlottesville, US
★★★★★ 5
Code at your own pace to develop great games
Format: Paperback
Creating games isn’t intimidating thanks to this gem of a book. Easy to read and follow, the knowledgeable author makes learning C# fun and helps readers gain confidence, proving even a novice has what it takes to make a game. In addition, the author provides pop quizzes to ensure readers can measure their new-found knowledge before moving onto a new chapter. This hands-on approach is helpful and prevents readers from missing key components. Since my coursework never addressed connecting to the server and pulling data, I found chapter 13 to be of great interest and help. It was interesting to learn what happens behind the scenes and gave me valuable tools to explore, demonstrating this book is advantageous for both novices and professionals. There’s always something new to learn.
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Reviewed in the United States on November 15, 2025

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