SKU: 23628187650

ImpulseRC Apex EVO 5" Frame Kit

Sale price$89.10 Regular price$99.00
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Description

ImpulseRC Apex EVO 5" Frame KitAPEX EVO 5" FRAME CAMERA MOUNT Included with the Apex EVO is a newly redesigned aluminium camera mount and 3D printed isolation inserts. This keeps the camera firmly locked in place and reduces vibrations, whilst ensuring it is electrically isolated from the frame. With the many different HD and analog cameras on the market there is a large variation between models in the distance from the front of the lens to the mounting bolts. To give the camera

APEX EVO 5" FRAME

CAMERA MOUNT

Included with the Apex EVO is a newly redesigned aluminium camera mount and 3D printed isolation inserts. This keeps the camera firmly locked in place and reduces vibrations, whilst ensuring it is electrically isolated from the frame.

With the many different HD and analog cameras on the market there is a large variation between models in the distance from the front of the lens to the mounting bolts. To give the camera the best possible protection, whilst also keeping the frame out of shot, it is critical to be able to adjust the position of the camera forwards and backwards within the frame.

By rotating the TPU inserts 180 degrees, as well as alternating between using the upper or lower bolt as the pivot point, the EVO camera mount has 4 possible mounting positions each 2mm apart.

CUSTOM GOPRO MOUNTING

For quick angle changes while filming, not many mounts can beat the standard GoPro tab and slot design. However the stock GoPro bolt leaves a lot to be desired for FPV use.


Included with the Mr Steele version of the Apex is not only a 3D printed mount, but also a new custom designed bolt, specifically for FPV use.

Our new bolt is machined from aluminium for substantial weight savings and has an 8mm hex on the outside, along with an internal 2.5mm hex broach.

Make quick changes to your GoPro angle using either the standard hex driver for M3 bolts, or the prop tool for M5 nuts, which you already have with you in your flight bag.

HD VIDEO SYSTEM ISOLATION

A major drawback of the some modern HD video systems is that the body of the unit is grounded, this can cause the conductive carbon fiber plates and frame hardware to be grounded too. In an ideal world this is not necessarily a problem, however in the real world it's an accident waiting to happen.

Alongside the required M2 mounting hardware for the Caddx Vista and M1.6 hardware for the DJI O3, we also include a die-cut mylar insulator and custom machined 'cone rivets' from non-conductive POM.

When installed your HD video system, and also the mounting hardware, is electrically isolated from the frame. This solution adds only 0.5g of extra weight compared to other designs using bulky and heavy 3D prints.


ANTENNA MOUNTING

Included in every kit is a 3D printed antenna mount for the your HD video system or other similar antennas.

In addition the Mr Steele version of the kit also includes a standoff mount for the Tracer Immortal-T antenna.

  

 

APEX KIT CONTENTS

  • Carbon fiber frame parts
  • Hardware and standoffs
  • Aluminium and TPU camera mount
  • Mylar and POM HD video isolation parts
  • HD video antenna mount
  • Injection molded skids and bumper
  • Injection molded wire covers
  • Rubber and velcro battery pads
  • Diamond files
  • Battery strap

MR STEELE KIT EXTRAS

  • Includes everything in the base kit, along with the following extras:
  • GoPro mount and custom bolt
  • Tracer Immortal-T mount
  • 7075-T6 lightweight hardware kit
  • Coyote Brown skids and bumper
  • Rubber FC vibration mounts
  • XT-60 pigtail
  • Foam strip
  • Additional battery strap

 

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Exchange/Return Notes
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  • Final sale items are not eligible for returns or exchanges.
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SKU: 23628187650

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Joan Rubio
Lowell, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
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Reviewed in the United States on October 15, 2025
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Piotr S.
Chelsea, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019
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Tyler aldrich
Lexington, US
★★★★★ 4
An Invaluable Book
Format: Hardcover, Format: Hardcover
Game Engine Architecture" by Jason Gregory has proven to be a treasure trove of knowledge, especially in the realms of lower-level computer programming and the inner workings of CPUs. The first third of the book, which I have thoroughly enjoyed, dives deep into the intricacies of memory management and concurrent programming. Gregory’s explanations are so lucid and engaging that the complex concepts of memory orders such as relaxed, release, and acquire have become clear to me, showcasing their critical roles in programming. What is particularly remarkable is how the book's first 400 pages serve not just as a guide to game engine architecture, but also stand on their own as an excellent introduction to computer science. It's a testament to the author's skill in distilling complex material into digestible content that even those without a vested interest in game development would find immense value in. However, a caveat I must mention is the book's physical heft. Its size and bulk make it somewhat unwieldy, and I learned this the hard way when it fell from my desk. The impact caused the page binding to tear away from the hard cover, which was disappointing considering the book's cost. Nevertheless, with some craftiness involving thick drawing paper and glue, I managed to repair it. If the author adds any more information to the next edition, it'd probably be best to turn this into a 2-3 volume set to manage the size. Despite this setback, the book remains an invaluable resource. Its depth and clarity are unmatched, making it a worthy addition to any tech enthusiast's library. Just be sure to handle it with care.
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Reviewed in the United States on November 11, 2023
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ghostwriter
Grantham, US
★★★★★ 5
Much thicker than I expected!
Format: Hardcover
This book is massive and could easily be split into two or three volumes, which is great because it covers a very deep topic. It will be a while before I read the book from cover to cover, but the few chapters I've skipped to were able to help me immediately on some problem areas in a game engine that I built last year. I would definitely recommend this to anyone interested in video game development.
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Reviewed in the United States on June 14, 2021
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Jessica Jarrett
Houston, US
★★★★★ 5
Kickstarts your knowledge of game dev
Format: Hardcover
This book hits on all cylinders, condensing decades of actionable knowledge about game development into a single source. There's a lot more to game dev than what's in this book, but this gives fantastic usable detail on many subjects and gets you oriented with and pointed in the right directions for the few it doesn't.
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Reviewed in the United States on July 1, 2021

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